Cracked Paint & Hole PBR Texture with Yellow, Blue, and Red Fractured Patterns

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Cracked Paint & Hole with Yellow, Blue, and Red Fractured Patterns seamless PBR texture preview

Texture Info

IDcracked-seamless-pbr-cracked-paint-texture-with-vibrant-colors-4
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes
This 4K seamless PBR texture features a vividly cracked and peeling paint surface characterized by a tri-color palette of bright yellow, blue, and red tones. The paint has fractured into irregular, polygonal segments separated by bold, jagged black cracks that reveal underlying roughness and depth. Fine cracks and small pits scatter across the surface, emphasizing an aged, weathered effect with clear signs of wear and peeling. The surface texture feels dry and brittle, simulating a paint layer subjected to harsh aging or environmental damage. Its seamless, tileable design ensures perfect repetition across large 3D models, making it ideal for use in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. This unique cracked paint texture suits projects requiring strong color contrast and detailed surface damage, such as post-apocalyptic or industrial environments, worn props, urban ruin scenes, or stylized visual effects. Its vivid colors combined with natural fracture patterns make it a versatile asset for adding dynamic realism or graphic impact to digital creations.

Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

AITEXTURED Tools

Build, preview, and export seamless PBR materials. Generate full map sets from a single image, inspect them in a real-time WebGL viewer, and re-package maps for Unreal, Unity, and Blender—directly in your browser.