This 4K seamless PBR texture features a vividly cracked and peeling paint surface characterized by a tri-color palette of bright yellow, blue, and red tones. The paint has fractured into irregular, polygonal segments separated by bold, jagged black cracks that reveal underlying roughness and depth. Fine cracks and small pits scatter across the surface, emphasizing an aged, weathered effect with clear signs of wear and peeling. The surface texture feels dry and brittle, simulating a paint layer subjected to harsh aging or environmental damage. Its seamless, tileable design ensures perfect repetition across large 3D models, making it ideal for use in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. This unique cracked paint texture suits projects requiring strong color contrast and detailed surface damage, such as post-apocalyptic or industrial environments, worn props, urban ruin scenes, or stylized visual effects. Its vivid colors combined with natural fracture patterns make it a versatile asset for adding dynamic realism or graphic impact to digital creations.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.