Cracked Glossy Painted Surface PBR Texture in Violet and Blue

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Cracked Glossy Painted Surface in Violet and Blue seamless PBR texture preview

Texture Info

IDcracked-seamless-pbr-cracked-glossy-painted-surface-texture
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes
This seamless 4K PBR texture showcases a cracked glossy painted surface with large fragmented segments separated by deep, irregular fractures. The material mimics a worn, glossy paint layer over a hard substrate, where the paint appears to be brittle and splitting apart, revealing shadowed gaps beneath. The color palette combines intense violet and deep blue tones with subtle pink-red highlights that emphasize edge wear and surface abrasions, resulting in a dynamic and vibrant appearance. The glossy finish adds a reflective sheen, suggesting a coated or lacquered material experiencing damage or fatigue. The crack pattern is random with jagged, uneven splits and occasional fine hairline cracks across the sharded pieces. This tileable texture is ideal for 3D artists aiming to depict futuristic or industrial decay environments, sci-fi props, or high-tech surfaces suffering damage. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, it suits detailed close-ups or large-scale environment texturing where a unique, dramatic cracked paint look is needed.

Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

AITEXTURED Tools

Build, preview, and export seamless PBR materials. Generate full map sets from a single image, inspect them in a real-time WebGL viewer, and re-package maps for Unreal, Unity, and Blender—directly in your browser.