This seamless 4K PBR texture showcases a cracked glossy painted surface with large fragmented segments separated by deep, irregular fractures. The material mimics a worn, glossy paint layer over a hard substrate, where the paint appears to be brittle and splitting apart, revealing shadowed gaps beneath. The color palette combines intense violet and deep blue tones with subtle pink-red highlights that emphasize edge wear and surface abrasions, resulting in a dynamic and vibrant appearance. The glossy finish adds a reflective sheen, suggesting a coated or lacquered material experiencing damage or fatigue. The crack pattern is random with jagged, uneven splits and occasional fine hairline cracks across the sharded pieces. This tileable texture is ideal for 3D artists aiming to depict futuristic or industrial decay environments, sci-fi props, or high-tech surfaces suffering damage. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, it suits detailed close-ups or large-scale environment texturing where a unique, dramatic cracked paint look is needed.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.