Cracked Paint PBR Texture with Deep Fractures and Peeling Layers in Dark Tones

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Paint with Deep Fractures and Peeling Layers in Dark Tones seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-paint-texture-with-deep-fractures-2
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless, tileable 4K PBR-ready texture captures a surface of dark, cracked paint characterized by large, irregular fractured segments and peeling chips exposing the underlying material. The material displays a predominantly matte black tone with subtle variations of gray across the cracked edges and chipped flakes, imparting a rough, worn feel. The cracks form a mostly vertical and diagonal network of deep splits with some jagged, flaking areas creating a multi-layered depth effect. The surface appears dry, brittle, and aged with highly detailed displaced edges around each fracture that enhance the tactile roughness and erosion visible across the paint layers. This texture is ideal for simulating deteriorated industrial walls, machinery coatings, or sci-fi environments with corroded surfaces. Its seamless nature makes it perfect for large-scale architectural visualizations, game asset integration, and VFX projects using Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D. The detailed fractures and chipped paint foster realistic portrayal of neglected or post-apocalyptic scenes, vintage factory floors, or mechanical props that require convincing wear and damage effects. This unique cracked paint surface combines dark, moody aesthetics with highly defined structural damage to bring authenticity to diverse 3D creative workflows.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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