This seamless PBR texture showcases a detailed close-up of a tightly woven fabric, coated with blue paint that exhibits natural cracking and weathering effects. The material appears to be a textile surface with paint layers that have aged, resulting in fine cracks and subtle abrasions across the weave. Various shades of vibrant to dark blue dominate the texture, interspersed with small areas of exposed white fibers beneath the paint due to chipping and cracking. The cracked paint exposes the underlying threads, forming an intricate pattern of parallel horizontal and vertical lines typical of woven fabric, overlaid with irregular fractures and flaking paint. The surface has a slightly rough and dry tactile feel, with the paint damage giving an impression of aged, worn-out textile treated with thick coatings. The fractured paint forms a naturally random pattern, creating a visually interesting effect, reminiscent of vintage industrial or utility fabric materials affected by time and use. This 4K tileable texture is fully PBR-ready, capturing realistic height, roughness, and albedo details for accurate lighting interaction in 3D render engines such as Blender, Unreal Engine, Unity, and 3ds Max. It's perfect for projects needing authentic fabric surfaces with distressed painted finishes, including industrial props, environment details in game scenes, post-apocalyptic set dressings, and architectural visualizations depicting aged textiles. The unique combination of fabric weave detail with cracked paint damage lends a specialized aesthetic not commonly found in generic materials collections, making it suitable for art and design clients who want to add character and realism to their 3D assets.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.