Cracked Denim Fabric PBR Texture with Distinct Worn Holes and Thread Detail

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Denim Fabric with Distinct Worn Holes and Thread Detail seamless PBR texture preview
LMB — rotate · RMB — pan · Wheel — zoom

Texture Info

IDcracked-seamless-pbr-cracked-fabric-texture-with-worn-holes
CategoryDenim jeans
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
Not verified
Source
Not verified
Original asset ID
Not verified
Original license
Not verified
Import method
Not verified
Review status
Not verified
Review date
Not verified
This 4K PBR-ready texture presents a highly detailed view of blue denim fabric worn and cracked with two distinct holes exposing the inner twisted brown threads. The weave pattern is tightly knit with clear thread granularity visible across the surface, exhibiting a rough, fibrous feel typical of denim materials. The damage is characterized by frayed edges around the holes, revealing thick rope-like fibers beneath. Colors prominently feature dark navy blue with subtle lighter blue highlights across the threads, adding natural fabric depth and slight color variation. The texture is dry, rough, and visibly aged, emphasizing wear and tear rather than dirt or stains. The holes create clusters of damage that break the weave's consistency. This tileable texture is seamless and optimized for 3D use in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, making it perfect for realistic clothing, worn upholstery, or props needing fabric distressing. Its unique combination of woven thread detail with clear damaged areas suits game characters, clothing models, or industrial/sci-fi environments where fabric realism and damage are required. The intricate thread structure and worn detail provide depth and authenticity uncommon in standard fabric textures, ideal for close-up renders and high-detail workflows.
Advertisement

Best Uses for This Texture

  • Upholstery, cushions and furniture
  • Clothing previews and textile surfaces
  • Interior design materials
  • Game props and soft-surface assets
  • Patterned background materials

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

Advertisement

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

Advertisement

AITextured Tools

Generate maps from existing images, preview materials, convert channels, and package compatible inputs for Blender, Unity, and Unreal Engine.