This 4K PBR-ready texture presents a highly detailed view of blue denim fabric worn and cracked with two distinct holes exposing the inner twisted brown threads. The weave pattern is tightly knit with clear thread granularity visible across the surface, exhibiting a rough, fibrous feel typical of denim materials. The damage is characterized by frayed edges around the holes, revealing thick rope-like fibers beneath. Colors prominently feature dark navy blue with subtle lighter blue highlights across the threads, adding natural fabric depth and slight color variation. The texture is dry, rough, and visibly aged, emphasizing wear and tear rather than dirt or stains. The holes create clusters of damage that break the weave's consistency. This tileable texture is seamless and optimized for 3D use in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, making it perfect for realistic clothing, worn upholstery, or props needing fabric distressing. Its unique combination of woven thread detail with clear damaged areas suits game characters, clothing models, or industrial/sci-fi environments where fabric realism and damage are required. The intricate thread structure and worn detail provide depth and authenticity uncommon in standard fabric textures, ideal for close-up renders and high-detail workflows.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.