Cracked Denim Fabric PBR Texture with Worn Blue Grid Pattern

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Denim Fabric with Worn Blue Grid Pattern seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-textured-cracked-denim-fabric-surface-4k
CategoryDenim jeans
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-resolution 4K PBR texture captures the detailed appearance of cracked and worn denim fabric. Featuring a tightly woven grid-like pattern of interlaced threads, the texture realistically displays thread fractures and subtle wear marks scattered across the surface. The primary hues are varying shades of deep indigo blue with lighter blue and white highlights that enhance the dimensionality and aged fabric feel. The texture's surface conveys a dry, rough, and slightly coarse fiber quality, reminiscent of overwashed or well-worn denim. Cracks appear as thread splits and frayed edges, aligned with the grid structure but are organic and irregular, creating a natural distressed look. This tileable seamless PBR texture is compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, providing a realistic fabric surface for clothing models, textile props, or detailed environmental assets. Perfectly suited for scenes involving casual apparel, urban environments, vintage outfits, or any scenario requiring authentic textile material. The texture’s subtle grid directionality and cracked detail give digital artists flexibility to simulate denim aging, wear, or damage effects convincingly in 3D rendering and visualization projects.
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Best Uses for This Texture

  • Upholstery, cushions and furniture
  • Clothing previews and textile surfaces
  • Interior design materials
  • Game props and soft-surface assets
  • Patterned background materials

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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