Cracked Paint PBR Texture Featuring Blue Crosshatch Grid Detail

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Paint Featuring Blue Crosshatch Grid Detail seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-paint-texture-with-blue-grid-pattern
CategoryDenim jeans
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
Not verified
Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless and tileable 4K PBR texture showcases a cracked paint surface characterized by a finely detailed crosshatch pattern in varying shades of blue. The surface texture exhibits dense linear cracks forming a grid-like network of thin fractures, giving an impression of worn and weathered painted material. The cracks display subtle depth variation, enhancing the realistic roughness and erosion of the paint layer while maintaining an overall flat surface. The color palette ranges from deep navy to lighter sky blue highlights, creating a visually rich blue-toned fabric or mesh-like appearance seen through the distressed paint. This texture's dry, matte finish and meticulous crack pattern evoke a synthetic, industrial feel suitable for sci-fi or futuristic environments, aged machinery casing, or stylized architectural elements. It integrates smoothly into 3D workflows in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D as a PBR-ready material, supporting detailed shading and realistic lighting responses. Perfect for projects demanding precise, fine linear cracks on painted surfaces in game design, VFX, product visualization, or urban textures. The texture's unique geometry and coloring make it ideal for representing worn metal panels, painted walls, or abstract tech surfaces in digital scenes.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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