This highly detailed seamless PBR texture features a close-up view of a dense blue woven fabric surface exhibiting numerous small worn holes that create a subtle distressed effect. The material mimics tightly interlaced blue fibers with white dots visible where fibers have worn thin or split, creating a unique punctured pattern. Color variations range across mid to dark blues with bright white highlights at the worn spots, simulating thread thinning and light penetrating through tiny gaps. The surface conveys a tactile, roughened feel with a fabric-like softness but areas of thread damage and decay. The damage pattern is non-directional, scattered irregularly without a linear or radial structure, emphasizing natural wear and aging. This texture is perfectly tileable and PBR-ready with detailed albedo, roughness, normal, and height maps for accurate physical light response. Its primary use cases include 3D modeling and rendering of worn textile materials, realistic game assets, clothing visualization, and close-up architectural interiors featuring fabric components. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, it suits projects requiring authentic textile aging, soft damaged surfaces, and fabric props. The texture’s unique intricate weave and subtle faded holes make it perfect for visualizing distressed denim, upholstery fabrics, or vintage clothing in film VFX, games, and product design.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.