Cracked Denim Fabric PBR Texture with Worn Blue Weave

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Denim Fabric with Worn Blue Weave seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-textured-cracked-denim-fabric-pattern
CategoryDenim jeans
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This 4K seamless PBR texture captures the intricate details of cracked denim fabric, showcasing a complex weave pattern highlighted by fine distressed lines and fissures running predominantly vertical and horizontal. The material mimics worn, aged denim with subtle variations in blue tones—from deep indigo to lighter faded areas—creating a realistic visual depth. Fine cracks, worn fibers, and subtle frayed areas give the surface a rough yet textile feel, emulating fabric that has been stretched and weathered over time. The pattern’s grid-like structure is dense and uniform, enhancing its suitability for realistic close-ups or large-scale tiling in virtual environments. This texture is perfectly suited for 3D garment design, character clothing, textile props, or architectural elements requiring fabric surfaces. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, its seamless and tileable nature enables easy integration into various game development, VFX, or product rendering pipelines. Ideal for industrial, casual, or urban-themed scenes, this cracked denim pattern adds authentic fabric wear and texture to any digital project seeking a natural, tactile textile surface with intricate crack details.
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Best Uses for This Texture

  • Upholstery, cushions and furniture
  • Clothing previews and textile surfaces
  • Interior design materials
  • Game props and soft-surface assets
  • Patterned background materials

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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