This high-quality woven fabric gingham texture is designed to replicate the classic cotton gingham check pattern featuring a balanced combination of green and white squares typical of traditional table cloth and picnic textiles. The fabric’s woven structure is captured with precision highlighting the interlacing cotton fibers that create a soft breathable textile with slight natural porosity and subtle surface irregularities. These details are reflected across the physically based rendering (PBR) channels: the Albedo map accurately conveys the base colors and subtle dye variations inherent in cotton fibers while the Normal map simulates the fabric’s fine weave and thread orientation adding realistic depth and tactile quality.
The Roughness channel represents the fabric’s matte finish showing moderate variation to mimic the natural fiber’s light diffusion and slight surface wear from use as seen in outdoor picnic settings or everyday table cloth applications. The Metallic map remains effectively neutral as cotton and woven fabrics do not exhibit metallic properties ensuring accurate material response in real-time and offline renderers. Ambient Occlusion enhances the subtle shadows between threads emphasizing the pattern’s dimensionality while the Height map provides displacement detail to simulate the tactile elevation differences of the woven surface ideal for enhanced parallax effects in close-up renders.
Available in seamless 4K resolution with an optional 8K upgrade this tileable 3D texture is optimized for modern production pipelines and compatible with Blender Unreal Engine and Unity. The texture supports metal/roughness workflow calibrations guaranteeing consistent shading and reliable results across diverse digital content creation software (DCCs) and game engines without the need for manual tweaking. For best results it is recommended to adjust the UV scale to match the intended fabric size and fine-tune roughness values to emulate varying fabric wear or environmental exposure enhancing realism in both static and animated scenes.
This gingham cotton fabric texture excels in applications requiring authentic textile representation including checkered or plaid patterns for table cloths picnic blankets and other woven fabric surfaces. Its seamless physically based design ensures balanced detail and optimal performance making it a versatile choice for artists and developers seeking high-fidelity materials that integrate smoothly into complex real-time and offline rendering workflows.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.