This seamless PBR texture showcases an aged, cracked black leather surface characterized by pronounced, deep fissures that expose lighter, raw leather beneath. The extensive network of cracks and small wrinkles generates a striking visual contrast between the dark leather exterior and the warm, exposed inner layers. The overall leather surface has a weathered matte finish, emphasizing the natural signs of wear and tear such as fine scuffs and roughened edges along the cracks. The texture lacks stitching or quilting, focusing purely on the distressed, cracked appearance. The pattern is irregular but continuous, allowing perfect tiling without visible seams for realistic application in various 3D rendering projects. This cracked leather surface is PBR-ready, supporting physically-based shaders in modern game engines and 3D software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It fits perfectly in designs requiring worn-out, vintage, or post-apocalyptic aesthetics—suitable for rugged furniture upholstery, battle-worn leather armor, distressed motorcycle gear, or highly detailed props in games and films. The deep cracked leather texture adds character and authenticity to surfaces where a visibly aged, weathered leather look is essential.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.