This seamless 3D leather PBR texture showcases a vibrant lime green finish with a finely grained surface, characterized by natural microscopic pores and gentle wrinkles that add depth and realism. The texture is structured with large padded panels joined by precise, rounded stitched seams that emphasize the quilted upholstery style. The stitching detail reveals slightly bulging seams and well-defined folds around the joins, mimicking the look of handcrafted, high-quality leather furniture. Its reflective surface presents a subtle satin sheen, balancing between matte and glossy, adding to the luxurious tactile impression. As a PBR-ready, tileable texture, it integrates smoothly into game engines like Unreal Engine and Unity, as well as 3D modeling software including Blender and 3ds Max. Ideal for contemporary furniture models, stylish car interiors, modern bags, or statement accessories in character design, this leather texture fits projects requiring bold color and realistic upholstery detail. The high level of surface detail also suits close-up renders, making it excellent for both realistic visualizations and stylized artistic concepts.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.