Seamless Distressed Brown Cracked Leather 3D PBR Texture with Visible Wear and Stitching

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Distressed Brown Cracked Leather with Visible Wear and Stitching seamless PBR texture preview
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Texture Info

IDleather-seamless-distressed-cracked-brown-leather-pbr-texture
CategoryLeather
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR leather texture showcases a heavily distressed and cracked brown leather surface divided into stitched square panels. The dark brown leather is marked by multiple pronounced cracks, fine scratches, and visible surface imperfections, conveying a strong sense of age and ruggedness. Variations in tone, from deep chocolate to lighter worn patches, add realistic character to the material. The stitched seams between the panels contribute to the tactile detail, evoking vintage upholstery or weathered leather gear. The texture is tileable, making it perfect for seamless application across large surfaces in 3D environments. This PBR-ready material accurately captures roughness, worn edges, and subtle grain details to provide authenticity. It suits a range of projects including realistic interior upholstery, vintage furniture, rugged jackets and boots, game character armor, or car seats with a distressed aesthetic. Compatible with Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other 3D software, this unique leather texture adds depth and storytelling potential to any creative work requiring a well-worn leather look.
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Best Uses for This Texture

  • Furniture, seats and upholstery
  • Bags, accessories and product renders
  • Vehicle interior materials
  • Game props and close-up assets
  • Fashion and luxury material previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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