Twisted Cream Leather Texture with Soft Fibrous Detailing

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Twisted Cream Leather with Soft Fibrous Detailing seamless PBR texture preview
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Texture Info

IDleather-seamless-pbr-twisted-cream-leather-texture
CategoryLeather
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This unique seamless 3D PBR leather texture showcases intricately twisted strands of soft cream-colored leather with visible fine fibrous fibers emerging from the surface. The texture highlights a distinct pattern of tightly twisted leather cords interwoven to create a natural rope-like appearance. Each strand exhibits subtle variations in tone from light beige to soft ivory, enhancing the material's organic and tactile feel. The surface is matte with delicate fine fibers extending from the main body, adding depth and realism to the texture. There are no signs of distressing or glossy finishing, emphasizing a natural, untreated leather look. This tileable texture is ideal for 3D artists working on projects requiring detailed leather ropes, woven leather accessories, or intricate costume elements in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Perfect for realistic props like braided belts, vintage bags, artisanal footwear, or rugged leather gear in games and animated films, this texture adds a handcrafted and natural vibe to any design. Its seamless nature ensures easy repetition without visible borders, fitting flawlessly into various design workflows where detailed leather material representation is critical.
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Best Uses for This Texture

  • Furniture, seats and upholstery
  • Bags, accessories and product renders
  • Vehicle interior materials
  • Game props and close-up assets
  • Fashion and luxury material previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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