This seamless and tileable PBR-ready leather texture showcases a classic medium brown pebbled leather surface, characterized by tightly packed, fine grain pattern with gentle natural wrinkles and subtle lines across the material. The matte finish highlights the realistic texture depth without overwhelming glossiness, invoking an authentic and natural leather look. The natural variation in tone across the surface adds to the organic feel, while there are no visible stitches, seams, or panels—just a continuous, uniform pebbled leather grain. Ideal for 3D artists and game developers, this texture is perfectly suited for creating detailed leather jackets, bags, boots, sofas, and car interiors where a subtle but rich leather finish is required. Its realistic tactile qualities are optimized for use in major 3D software and game engines such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Projects demanding realistic leather upholstery or worn leather accessories will benefit from this texture's versatile and high-quality appearance.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.