Cracked Brown Leather Texture with Detailed Wrinkles and Weathered Finish

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Brown Leather with Detailed Wrinkles and Weathered Finish seamless PBR texture preview
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Texture Info

IDleather-seamless-pbr-cracked-brown-leather-texture-for-3d-2
CategoryLeather
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-quality seamless 3D PBR texture showcases a richly detailed cracked brown leather surface with prominent wrinkles and natural grain patterns. The leather exhibits a weathered and aged finish, with visible creases and fine pores that enhance the tactile realism. Warm brown tones are blended with subtle darker and lighter gradations, creating a dynamic and authentic aged leather look ideal for vintage or rustic applications. The surface has a matte to slightly polished sheen, capturing both worn and resilient qualities. Seamlessly tileable, this texture is fully PBR-ready, ensuring physically accurate rendering in popular 3D software such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It is perfect for texturing 3D character clothing, leather boots, rugged bags, furniture upholstery, car interiors, and props requiring a weathered leather appearance. Its unique cracked pattern and detailed wrinkles make it particularly suited for projects emphasizing aged materials, vintage aesthetics, or distressed leather finishes. Bring authenticity and depth to your 3D leather surfaces with this expertly crafted texture for realistic and compelling results.
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Best Uses for This Texture

  • Furniture, seats and upholstery
  • Bags, accessories and product renders
  • Vehicle interior materials
  • Game props and close-up assets
  • Fashion and luxury material previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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