This seamless PBR leather texture showcases heavily cracked and aged black leather characterized by large, deep fissures running across the surface, revealing a warm brown underlayer. The cracked pattern varies in size, accentuating an uneven, naturally distressed leather look with realistic creases, folds, and subtle pores visible throughout. The surface exhibits a matte to low sheen finish, emphasizing the time-worn, rugged aesthetic. Fine scratches and abrasions add to the weathered character, simulating a leather material that has endured years of use and environmental exposure. Ideal for creating vintage furniture upholstery, old boots, rugged bags, and character props requiring a realistic sense of wear and aging, this texture is fully tileable and PBR-ready for physically accurate light reflection and roughness behavior. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, it fits perfectly into projects aiming for authentic distressed surfaces in realistic interiors, game environments, or cinematic renders. This unique aged black leather texture captures the essence of natural leather decay, making it a versatile asset within any 3D artist’s library centered on lived-in or antique materials.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.