Cracked Distressed Brown Leather Texture with Deep Fissures

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Distressed Brown Leather with Deep Fissures seamless PBR texture preview
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Texture Info

IDleather-seamless-pbr-cracked-distressed-brown-leather-texture-3
CategoryLeather
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless leather texture showcases a richly distressed, cracked brown leather surface marked by deep, irregular fissures that run throughout. The leather exhibits a rugged, weathered look with dark brown tones contrasted by lighter worn edges along the cracks, emphasizing the aged patina. Fine wrinkles and surface creases add subtle depth and realism. The leather’s grain is largely obscured by the deep cracks and wear, giving a fragmented, broken appearance ideal for vintage or heavily used leather effects. The roughened edges inside the fissures reveal a lighter, dusty brown underside, providing excellent visual contrast for dynamic shading. This texture is tileable and fully PBR-ready, optimized for use in 3D applications such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It is perfect for adding authenticity to old leather furniture, rugged accessories, worn boots, or vintage car seat interiors. Its unique cracked surface can also enhance gritty game assets or stylized props requiring distressed leather. The level of detail ensures realistic surface reflections and height variations for advanced rendering workflows, making it ideal for artists seeking high-quality, weathered leather materials.
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Best Uses for This Texture

  • Furniture, seats and upholstery
  • Bags, accessories and product renders
  • Vehicle interior materials
  • Game props and close-up assets
  • Fashion and luxury material previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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