Patchwork Brown Leather PBR Texture with Worn Grain and Stitched Panels

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Patchwork Brown Leather with Worn Grain and Stitched Panels seamless PBR texture preview
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Texture Info

IDleather-seamless-pbr-patchwork-brown-leather-texture
CategoryLeather
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
Not verified
Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture features a distinctive patchwork of brown leather panels, each with unique grain patterns ranging from smooth refined surfaces to more prominently wrinkled and worn textures. The pieces are irregularly shaped and stitched together with visible fine seams that add a handcrafted detail. The leather shows natural creases, subtle cracks, and varied tone gradations from warm light brown to deeper caramel shades, reflecting a realistic worn-in appearance. This material has a matte finish with slight natural gloss highlighting folds and roughness around the panel edges. The patchwork structure gives a tactile dimensionality, perfect for adding character and authenticity to props or environments. Being seamless and tileable, it fits perfectly into workflows with Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D. This texture suits vintage furniture, rugged bags, custom clothing accessories, artistic upholstery, or stylized game assets requiring realistic stitched leather with a rustic feel. Its rich detail and surface complexity offer diverse usage opportunities from detailed environment builds to close-up character gear and vehicle interiors where craftsmanship and aged leather aesthetics are in focus.
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Best Uses for This Texture

  • Furniture, seats and upholstery
  • Bags, accessories and product renders
  • Vehicle interior materials
  • Game props and close-up assets
  • Fashion and luxury material previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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