Cracked Distressed Brown Leather Texture with Visible Wrinkles and Wear

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Distressed Brown Leather with Visible Wrinkles and Wear seamless PBR texture preview
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Texture Info

IDleather-seamless-pbr-cracked-distressed-brown-leather-texture-6
CategoryLeather
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR leather texture showcases a richly distressed brown leather surface marked by prominent cracks, intricate wrinkles, and natural aging effects. The texture features a worn matte finish with varied tonal shifts between dark chocolate and lighter tan highlights accentuating the creases and cracks. Surface details reveal fine pores and organic grain patterns typical of heavily used, weathered leather products. The irregular network of cracks and creases creates a beautifully rugged and vintage look, suitable for adding realism to leather furniture, aged boots, bags, jackets, or rugged upholstery. The texture tile seamlessly without noticeable repetitions, making it perfect for covering large 3D models or environments. PBR-ready channels include roughness variations that simulate both the soft, worn areas and tougher cracked segments effectively. This robust material works well in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, fitting especially well in projects requiring authentic, timeworn leather surfaces — from game characters' armor and accessories to realistic interior props and antique furnishings. It brings a unique tactile character to 3D scenes demanding a natural and storied leather appearance.
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Best Uses for This Texture

  • Furniture, seats and upholstery
  • Bags, accessories and product renders
  • Vehicle interior materials
  • Game props and close-up assets
  • Fashion and luxury material previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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