Tan Cracked Leather PBR Texture Featuring Visible Stitching and Natural Grain

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Tan Cracked Leather Featuring Visible Stitching and Natural Grain seamless PBR texture preview
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Texture Info

IDleather-seamless-pbr-tan-cracked-leather-texture-with-stitching
CategoryLeather
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D leather PBR texture depicts a warm tan leather surface characterized by natural grain patterns and prominent cracks, conveying an authentic aged, slightly worn look. The surface has visible fine pores and creases that accentuate its realistic leather feel. Distinct white stitches run in parallel lines amidst the leather panels, introducing a tactile element of craftsmanship and durability. The leather shows subtle variations in color tone from lighter to deeper tan, enhancing its natural appearance without heavy gloss or shine, suggesting a matte to softly polished finish. This PBR-ready texture captures the nuanced roughness and micro-details of genuine cracked leather, making it suitable for seamless tiling in any 3D environment. Ideal for use in high-quality 3D models such as vintage leather bags, rugged boots, worn jackets, or upholstery details on classic furniture and car interiors. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, it supports realistic rendering and physically based workflows. This texture fits best in projects demanding a realistic, tactile aged leather look—perfect for game characters' attire, heritage fashion accessories, or detailed environment props requiring authentic material representation.
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Best Uses for This Texture

  • Furniture, seats and upholstery
  • Bags, accessories and product renders
  • Vehicle interior materials
  • Game props and close-up assets
  • Fashion and luxury material previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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