This seamless and tileable 3D PBR leather texture showcases distinct, large, padded leather cushions that form a visually captivating, organic pattern. Each leather section is softly rounded, resembling sewn panels but without visible stitching, creating a luxurious quilted effect. The copper-toned color palette features warm metallic highlights and gentle matte areas that enhance the natural grain and surface imperfections. Fine leather pores and subtle creases add realism to each cushion, while slight folds and wrinkles at the seams provide depth and tactile quality. The leather has a soft, supple appearance with moderate roughness and a semi-matte finish, contributing to an elegant yet tactile feel. This texture is perfect for high-end furniture upholstery, decorative leather panels, fashion accessories, or stylized game environments requiring a richly detailed, bulky padded leather look. It integrates flawlessly with 3D software such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, supporting realistic lighting and material workflows. Its unique bulky cushion pattern and metallic copper tone suit projects emphasizing modern luxury or fantasy gear, giving designs a distinctive padded leather aesthetic with a subtle sheen and intricate grain detail. A must-have for artists seeking richly textured, seamless leather with a strong tactile presence and stylized cushion effect.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.