This PBR texture showcases a unique cracked leather surface characterized by an intricate network of thin fissures and creases across a vibrant turquoise base. The leather appears uniformly cracked with naturalistic depth and shading enhancing the pattern's realism while maintaining a soft matte finish that reveals fine grain granularity beneath the fissures. The turquoise color is consistent with subtle tonal variations adding interest and a fresh, bold aesthetic well-suited for stylized or contemporary applications. As a seamless, tileable texture designed for physically based rendering workflows, it integrates perfectly into projects requiring detailed leather surfaces with pronounced cracking effects. This texture is ideal for 3D artists working with Blender, Unreal Engine, Unity, or Cinema 4D, aiming to depict rugged yet colorful leather goods such as bags, fashion accessories, or artistic environment props. Its eye-catching blue-green hue and distressed character bring a distinct charm to virtual shoe designs, customized upholstery, fantasy armor detailing, and other immersive game assets where unconventional leather appearances are desired. The careful balance of fine grain, strong fissures, and vibrant coloration ensures this texture stands out in both realistic and stylized digital creations, enhancing surface authenticity while delivering visual intrigue.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.