Green Quilted Leather PBR Texture with Pebbled Grain and Padded Stitching

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Green Quilted Leather with Pebbled Grain and Padded Stitching seamless PBR texture preview
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Texture Info

IDleather-seamless-pbr-green-quilted-leather-texture-for-upholstery
CategoryLeather
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D leather PBR texture presents a richly detailed green leather surface characterized by prominent quilted stitching and a combination of smooth and pebbled grain patterns. The texture showcases stitched panels outlined with yellow-green thread and brass-like studs securing the squares, adding a refined handcrafted touch. The leather exhibits a subtle soft sheen that amplifies its realistic padded folds and creases, suggesting a plush and well-used upholstery material. Fine wrinkles and natural grain variations enhance the tactile quality, while the color palette blends deep green shades with lighter highlights that emphasize curvature and depth. Perfectly tileable and optimized for PBR workflows, this texture is suited for use in Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other 3D software. Its detailed quilted style pairs well with luxury furniture models, vintage car interiors, gaming character gear, high-end bags, and padded leather apparel. This texture offers 3D artists a unique material that balances rich color, intricate stitching, and realistic surface imperfections for projects demanding authenticity and premium quality leather finishes.
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Best Uses for This Texture

  • Furniture, seats and upholstery
  • Bags, accessories and product renders
  • Vehicle interior materials
  • Game props and close-up assets
  • Fashion and luxury material previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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