Cream Leather Upholstery Texture with Fine Grain and Elegant Stitching

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cream Leather Upholstery with Fine Grain and Elegant Stitching seamless PBR texture preview
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Texture Info

IDleather-seamless-pbr-cream-leather-upholstery-texture-with-stitching
CategoryLeather
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR-ready leather texture features a smooth yet finely pebbled cream-colored surface resembling a supple high-end upholstery material. The texture includes distinctive close-stitched seams with golden thread that add an element of elegance and craftsmanship. Soft depressions and gentle folds provide natural variations in shading and depth, enhancing realism. The subtle grain pattern mimics natural leather pores, with a matte finish and subtle surface roughness that emphasize material authenticity without excessive gloss. The pale, warm beige tone supports a range of sophisticated interior designs, especially in luxury furniture like sofas, armchairs, and headboards. Its seamless tileability ensures hassle-free application for large surfaces in Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and similar platforms. This texture suits projects demanding high realism such as premium car interiors, refined furniture assets, or character clothing accessories. Its understated elegance and neat stitching details make it excellent for modern or classic interior visualizations, upscale props, and fashion accessories in games and CGI workflows.
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Best Uses for This Texture

  • Furniture, seats and upholstery
  • Bags, accessories and product renders
  • Vehicle interior materials
  • Game props and close-up assets
  • Fashion and luxury material previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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