This seamless PBR texture showcases teal-colored quilted leather upholstery with finely detailed pebble grain and visible stitched seams. The pattern consists of large padded sections separated by neat rows of beige stitching, adding a handcrafted feel and dimensional depth. Surface subtle folds and delicate wrinkles enhance the realism, while the soft matte finish creates a smooth yet tactile surface. The teal hue is uniform with slight natural variations characteristic of genuine leather, emphasizing a premium quality look. This tileable texture is crafted for physically based rendering workflows and is compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Perfect for high-end furniture visualization, luxury car interiors, modern accessories, and digital environments requiring authentic leather fabric details. Its unique color and quilted design make it ideal for stylized or contemporary projects that blend realism with elegance.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.