This seamless 3D leather PBR texture presents a luscious green quilted leather surface, characterized by a distinct pebbled grain pattern that adds tactile richness and realism. The texture features thick, yellow zigzag stitching that creates padded, segmented panels, enhancing the 3D depth and fabric authenticity. Fine wrinkles and subtle fold marks contribute to the natural wear look, while the leather's finish balances matte and slight gloss, mimicking genuine dyed leather treated for indoors or fashion use. The deep green tone offers a bold and vibrant appearance, perfect for unique luxury items or modern furniture styling. Designed fully tileable and PBR-ready, this texture fits seamlessly into 3D modeling, game environments, and rendering workflows with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Ideal for detailed upholstery such as designer sofas, car seats, or high-end bags and jackets, its handcrafted stitching and realistic grain pattern support projects valuing tactile visual appeal, from realistic interior scenes to stylized game assets and character gear. This texture brings depth and character to synthetic or natural leather surfaces with an uncommon green hue, perfect for creative 3D artists seeking distinctive material references.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.