Iridescent Metallic Leather PBR Texture with Fine Pebbled Grain and Glossy Finish

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Iridescent Metallic Leather with Fine Pebbled Grain and Glossy Finish seamless PBR texture preview
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Texture Info

IDleather-seamless-pbr-iridescent-metallic-leather-texture
CategoryLeather
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR leather texture showcases an iridescent metallic leather material characterized by a finely pebbled grain that creates intricate surface detail. The leather exhibits a smooth, glossy finish that reflects light vividly, producing a dynamic rainbow-like sheen across shades of blue, purple, gold, and green. Subtle wrinkles and gentle folds enhance the realism and depth of the material, capturing natural leather creasing while maintaining a polished appearance. The texture’s continuous, tileable structure ensures flawless repetition, perfect for wrapping large 3D models without visible seams. The color palette is highly stylized and futuristic, making this texture ideal for use in high-fashion character clothing, advanced accessories, sci-fi props, or any project requiring a striking, modern leather look. It integrates seamlessly with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D workflows, supporting photorealistic rendering with its fully PBR-ready maps. This texture best suits game development, virtual fashion, digital art, and immersive environment effects where a bold metallic leather highlight is needed to elevate the visual aesthetic with a unique, otherworldly flair.
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Best Uses for This Texture

  • Furniture, seats and upholstery
  • Bags, accessories and product renders
  • Vehicle interior materials
  • Game props and close-up assets
  • Fashion and luxury material previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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