Smooth Tan Leather Texture with Subtle Wrinkles and Natural Grain

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Smooth Tan Leather with Subtle Wrinkles and Natural Grain seamless PBR texture preview
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Texture Info

IDleather-seamless-pbr-smooth-tan-leather-texture-for-3d-art
CategoryLeather
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR texture represents a smooth tan leather with subtle, fine wrinkles and a natural grain pattern that emphasizes a slightly worn yet well-maintained surface. The color palette includes warm, even tones of tan, creating a soft matte finish that adds authenticity to the leather material. The moderate grain details are consistent throughout, while gentle crease lines and light textural variations provide realism without harsh distressing or heavy damage. This texture’s surface evokes the feeling of lightly aged leather, perfect for simulating natural wear found on furniture upholstery, handbags, shoes, or refined character clothing. Fully tileable and PBR-ready, it integrates seamlessly into any modern 3D pipeline and supports physically based rendering workflows. It is compatible with Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other major 3D software. Ideal for artists and developers working on realistic interiors, classic leather accessories, vintage-style character models, or natural props, this texture offers a versatile and high-quality material for polished, natural leather appearances without exaggerated wear or gloss.
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Best Uses for This Texture

  • Furniture, seats and upholstery
  • Bags, accessories and product renders
  • Vehicle interior materials
  • Game props and close-up assets
  • Fashion and luxury material previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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