This high-quality seamless PBR leather texture showcases a rich olive green color with a distinct quilted pattern formed by evenly spaced padded panels. Each panel reveals a fine pebbled grain, lending the leather a soft, tactile surface reminiscent of premium automotive upholstery. The detailed stitching between panels is highly visible, emphasizing craftsmanship and providing depth and visual interest. Subtle natural wrinkles and creases introduce a realistic softness and lived-in appeal without heavy distressing or wear, maintaining the material’s luxury aesthetic.
The texture is fully tileable and PBR-ready, allowing for realistic rendering in popular 3D software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It is ideal for projects requiring authentic-looking quilted leather surfaces, such as high-end car interiors, bespoke furniture upholstery, designer handbags, and character gear. Its muted yet sophisticated olive tone adds a contemporary yet elegant vibe suitable for modern and vintage-inspired assets alike.
With its meticulously crafted grain details, stitching, and padded pattern, this texture delivers a true-to-life material essential for anyone seeking to create immersive, detailed, and stylish 3D leather surfaces.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.