textured gray fur leather PBR material with detailed fur grain and natural shading

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Textured Gray Fur Leather Material With Detailed Fur Grain And Natural… seamless PBR texture preview
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Texture Info

IDleather-seamless-pbr-realistic-grey-fur-leather-texture
CategoryLeather
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR leather texture embodies a rich, naturalistic depiction of grey fur leather, intricately detailed with fine fur grain and natural directional flow. The surface features varied lengths of densely packed hair strands, creating a tactile sense of softness and depth. Light and shadow interplay across the textured surface, emphasizing the subtle curls, wisps, and clumps of fur that provide a dynamic, organic look. The color palette ranges from pale grey highlights to deeper slate tones, accented by darker shadows where the fur overlaps or bunches. Generated as a tileable and PBR-ready texture, it perfectly suits use in sophisticated 3D workflows, whether in Blender, Unreal Engine, Unity, or other design platforms. Ideal for projects requiring realistic fur leather surfaces such as winter jackets, fantasy character costumes, animal-inspired accessories, or bespoke upholstery, this texture adds a layer of richly detailed realism and tactile authenticity. Its uniform, seamless continuity ensures flawless tiling across large surfaces or complex models, making it a versatile choice for digital asset creation in game development, character design, or virtual set dressing.
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Best Uses for This Texture

  • Furniture, seats and upholstery
  • Bags, accessories and product renders
  • Vehicle interior materials
  • Game props and close-up assets
  • Fashion and luxury material previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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