This seamless PBR-ready leather texture showcases a sophisticated olive green leather material distinguished by its smooth, finely grained surface. The texture captures subtle natural wrinkles and gentle creases, enhancing realism and tactile feel. Prominent yellowish hand-stitched seams run along elongated padded panels, creating a refined segmented pattern that hints at bespoke craftsmanship or upscale upholstery work. Each stitched seam exhibits slight variations in thread size and placement, contributing to the authentic handcrafted vibe. The leather itself has a soft matte finish with delicate highlights that reflect minimal light, emphasizing its natural look without excessive shine. The interior spaces between panels reveal a muted tan leather base, adding depth and a complementary color contrast that enriches the visual richness of the surface. This tileable texture is ideal for 3D artists working in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, offering high-quality PBR materials suitable for realistic car seats, luxury furniture upholstery, fashion accessories, or detailed character clothing. The distinctive worn softness and intricate stitching pattern make it especially fitting for vintage or premium designs in games, visualization projects, and cinematic renders where a tactile leather aesthetic is desired. Its seamless construction guarantees smooth tiling without visible breaks or distortions, enabling versatile application across varied UV maps and modeling surfaces.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.