Padded Brown Leather PBR Texture with Soft Grain and Stitch Detailing

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Padded Brown Leather with Soft Grain and Stitch Detailing seamless PBR texture preview
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Texture Info

IDleather-seamless-pbr-padded-brown-leather-texture
CategoryLeather
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR texture showcases a richly padded brown leather surface characterized by interconnected large, irregular panels with volumetric, pillow-like cushioning. The leather exhibits a soft pebbled grain pattern with fine natural pores and gentle wrinkles, adding a subtle tactile depth. The warm brown color varies slightly across the panels, enhancing realism with natural tone variations. Fine stitch lines are visible at some seams, showing delicate craftsmanship detail that enriches the surface authenticity. The leather finish is matte with a slight satin sheen, indicative of natural, lightly polished hides without heavy gloss or wax. This tileable texture is PBR-ready, delivering accurate reflections, roughness, and normal detail for photorealistic rendering in Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other 3D software. Ideal use cases include premium furniture upholstery, stylish car interiors, luxury bags, padded clothing elements, and high-end shoes or accessories. This texture fits especially well in projects requiring a refined, comfortable leather aesthetic with visible depth and softness in 3D environments or game characters, providing an authentic and tactile visual experience.
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Best Uses for This Texture

  • Furniture, seats and upholstery
  • Bags, accessories and product renders
  • Vehicle interior materials
  • Game props and close-up assets
  • Fashion and luxury material previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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