This high-quality seamless 3D leather PBR texture showcases a natural white pebbled leather surface, characterized by an intricate pattern of softly rounded grains that vary slightly in size across the material. The leather exhibits realistic folds and gentle wrinkles that add depth and dynamic contouring, enhancing the tactile impression of a supple, flexible hide. Fine pore details and subtle shadowing between grains emphasize the authentic leather feel, while the matte finish keeps the material looking natural without excessive shine or gloss. The texture overall maintains a pristine, lightly aged appearance without visible distress or heavy wear, making it versatile for both new and premium vintage applications. Fully tileable and PBR-ready, this texture integrates seamlessly in 3D projects using Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D. It suits luxury interior renders such as sofas and cushions, high-end fashion accessories, detailed character clothing like jackets and boots, and realistic vehicle interiors. Its neutral white tone allows for easy colorization or use in stylized game environments where clean, elegant leather is desired. The detailed grain and naturalistic wrinkles set this leather texture apart, delivering authenticity and high realism to any digital asset requiring fine material fidelity.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.