This seamless PBR texture exhibits finely detailed pebbled grain leather in a striking blue hue. The surface is densely packed with small, irregular pebbles enhanced by subtle wrinkles and delicate folds that mimic natural wear without heavy distressing. The matte finish softens light reflection, giving the leather a realistic yet understated look well suited for stylized and contemporary materials. The consistent grain pattern is continuous and tileable, ensuring smooth repetition for large surfaces without visible seams. Its blue coloring deviates from classic leather tones, opening creative opportunities for fashion items, custom vehicle interiors, or game assets that require non-traditional leather appearances. This texture is PBR-ready, compatible with rendering engines like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, providing accurate reflections and roughness for photorealistic results. Ideal use cases include character clothing accessories, modern bags, stylized furniture upholstery, and vehicle trim in digital scenes or games. The finely detailed pebbled grain lends a tactile dimension to 3D models while its moderate wear level keeps it versatile for both fresh and lightly used leather effects. With this texture, artists can introduce a unique colored leather material that balances realism and artistic flair in high-quality 3D projects.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.