This seamless 3D PBR leather texture showcases a rich, classic brown quilted leather featuring distinct puffed panels accentuated by precise, beige stitching. The surface displays a natural fine grain pattern with subtle wrinkles and creases that add a realistic tactile feel. Each padded strip reveals soft highlights and shadows that convey depth and enhance the plush, padded structure typical in high-quality automotive seating or luxury furniture upholstery. The leather maintains a slightly glossy finish that balances between matte and polished, reflecting a well-conditioned but naturally worn surface without heavy distress. This texture is perfectly tileable and optimized for physically-based rendering workflows, compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It fits realistically in designs for car interiors, vintage sofas, fashion leather goods, or detailed character gear, delivering authenticity and sophistication to your 3D scenes. The interplay of stitching and smooth yet textured grain makes it ideal for projects requiring detailed leather upholstery visuals with a premium feel.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.