Pebbled Orange Leather PBR Texture with Fine Grain Detailing

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Pebbled Orange Leather with Fine Grain Detailing seamless PBR texture preview
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Texture Info

IDleather-seamless-pbr-orange-pebbled-leather-texture
CategoryLeather
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless and tileable PBR-ready texture presents a vibrant orange pebbled leather with a natural, fine grain surface. The texture features an intricate array of small to medium-sized pebble-like patterning distributed uniformly across the material. Subtle wrinkles and creases add a realistic tactile depth without any large scars or stitching, making it highly versatile. The surface exhibits a soft matte finish with delicate highlights enhancing the leather's natural texture and depth, emphasizing its slightly worn, authentic character rather than a polished or glossy look. The warm orange hue is consistent yet showcases minor tonal variations in the grain, simulating natural color shifts in dyed leather. This texture is perfect for creating realistic 3D leather props such as bags, shoes, wallets, and upholstery where lively color and intricate grain details are required. It fits well in applications involving game development, character clothing, or environment assets in engines like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Ideal for artists seeking an eye-catching colored leather surface that conveys premium quality with detailed pebbled grain and subtle wear, this texture adds authenticity and richness to any 3D scene or model.
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Best Uses for This Texture

  • Furniture, seats and upholstery
  • Bags, accessories and product renders
  • Vehicle interior materials
  • Game props and close-up assets
  • Fashion and luxury material previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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