This high-quality seamless 3D leather PBR texture showcases an intricate quilted design composed of large padded leather panels. The panels alternate between smooth, supple leather sections and deeply pebbled, aged grain areas, creating a dynamic and tactile surface structure. Each quilted segment is highlighted by thick, contrasting stitching in a warm caramel tone that emphasizes the handcrafted upholstery look. The rich medium to dark brown color palette displays subtle variations in tone, accentuating the natural wrinkles, folds, and fine creases on the leather surface. The material features a moderate matte finish with slight natural sheen tracing the curves of the padded sections, enhancing realism in 3D models. This tileable and PBR-ready texture is ideal for use in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D projects that require authentic leather surfaces. It suits realistic interior visualizations such as vintage furniture, classic sofa upholstery, luxury car seats, and rugged yet refined fashion items like leather jackets and bags. Its combination of textural contrast, visible stitch details, and natural color depth makes it particularly well suited for game development, VR environments, product rendering, and cinematic prop design demanding rich leather materials with a refined but lived-in character.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.