This seamless PBR texture showcases a quilted brown leather surface characterized by distinct grain patterns and soft, natural folds. The leather features tightly stitched seams that outline raised, padded sections, giving the impression of luxurious cushioned upholstery. The grain is fine to medium, presenting subtle textural variations enhanced by delicate wrinkles and slight creasing that adds realism to the material. The warm brown color palette carries rich earthy tones with subtle shading, highlighting the depth and curvature of each padded segment. The stitches are rendered with clear detail, accentuating the craftsmanship of the quilted structure. This tileable texture is PBR-ready, accurately representing diffuse, roughness, and normal maps for physically plausible lighting in 3D software. Perfect for creating realistic car interior seats, premium furniture upholstery, vintage leather bags, or stylish jackets, it integrates seamlessly with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D workflows. Its versatile design suits game environments, character gear, and high-end product visualizations, offering a rich tactile feel through its well-defined leather grain and intricate stitching detail. This texture brings a classic yet refined look to any leather-based 3D asset requiring authenticity and detail.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.