stitched green leather PBR texture with padded panels and wrinkles

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Stitched Green Leather With Padded Panels And Wrinkles seamless PBR texture preview
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Texture Info

IDleather-seamless-pbr-stitched-green-leather-texture-for-upholstery
CategoryLeather
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-quality seamless PBR texture showcases stitched green leather crafted from padded panels with prominent horizontal seams. The surface texture combines smooth, plump leather sections with subtle natural wrinkles and folds, providing a realistic tactile feel. The fine grain and surface pores are visible, grounded by twisting creases around the stitched lines, which emphasize the sections' plush, cushioned appearance. The green leather has a semi-matte finish with occasional soft highlights reflecting its supple nature. Stitching uses contrasting yellow thread, designed with tight, raised contours that add to the tactile detail and visual depth. This tileable material is optimized for 3D workflows, fully PBR-ready for physically accurate rendering in engines like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It fits perfectly in interior visualizations featuring modern furniture upholstery, stylish handbags, automotive seats, or even fashion accessories requiring a vibrant and luxurious leather finish. This texture offers 3D artists a rich, seamless leather surface that stands out for its detailed stitching and unique green color, ideal for projects seeking a blend of elegance and craftsmanship.
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Best Uses for This Texture

  • Furniture, seats and upholstery
  • Bags, accessories and product renders
  • Vehicle interior materials
  • Game props and close-up assets
  • Fashion and luxury material previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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