This seamless 3D leather PBR texture showcases a sophisticated quilted brown leather upholstery with a luxurious tactile detail. The surface features a blend of smooth and pebbled grain leather panels with fine wrinkles and natural leather pores, contributing to an authentic worn-in yet well-maintained look. Rich stitching runs consistently along the edges of rectangular padded sections, emphasizing the texture's high-end craftsmanship and padded structure for upholstery. There is a subtle polished sheen highlighting key surface elevations, adding depth and realism through light reflections on the soft, slightly creased leather. The warm dark brown palette demonstrates natural color variations, simulating subtle aging and usage, fitting well for vintage or classic styling. Fully tileable and PBR-ready, this texture suits a variety of 3D projects including realistic car seat interiors, luxury furniture, jackets, or high-grade leather accessories. It integrates seamlessly into engines like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, enabling artists to create detailed and immersive environments or character outfits with premium leather surfaces. This unique texture is perfect for adding refined detail to game assets, 3D visualizations, and animated props requiring both natural aesthetics and technical versatility.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.