Realistic White and gray Furry Leather Seamless Texture

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Realistic White and gray Furry Leather seamless PBR texture preview
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Texture Info

IDleather-seamless-pbr-realistic-white-furry-leather-texture
CategoryLeather
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-quality seamless PBR texture replicates the look of soft, white and grey furry leather with thick, natural fur strands. The dense fur surface displays subtle directional flows and slight variations in hair length and orientation, creating a realistic tactile appearance. Analogous light and dark grey shading provides depth and a natural variation in tone, mimicking an authentic pelt-like material. This texture features no visible stitching or paneling, maintaining a continuous and uniform fur surface. Perfect for 3D artists and game developers, it suits applications requiring realistic animal furs, fantasy clothing, plush upholstery, and detailed creature fur mapping. Its tileable property ensures effortless integration into large surfaces without visible seams. Compatible with major software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, this PBR-ready material enhances projects centered on naturalistic or stylized character clothing, exotic accessories, or immersive environmental details. This unique texture merges realism and softness, providing versatile use for both modern and fantasy creative needs in digital art and asset creation.
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Best Uses for This Texture

  • Furniture, seats and upholstery
  • Bags, accessories and product renders
  • Vehicle interior materials
  • Game props and close-up assets
  • Fashion and luxury material previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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