This seamless 3D PBR leather texture presents a luxurious quilted design in a rich dark blue shade, combining both aesthetic appeal and realistic surface detail. Each panel is carefully padded, revealing subtle grain variations and a mixture of smooth and finely pebbled leather areas. The visible stitching is a prominent feature, rendered with contrasted golden-brown thread that adds refined craftsmanship to the texture. Variations in light reflection highlight the glossy finish, emphasizing realistic wrinkles, creases, and slight surface folds characteristic of well-maintained leather upholstery. The texture’s seamless tileability ensures easy application across large surfaces without visible repetition, perfect for detailed 3D modeling workflows. Being PBR-ready, it includes accurate maps for albedo, roughness, and normal detailing, optimized for physically based rendering in popular engines such as Blender, Unreal Engine, Unity, and 3ds Max. This texture fits perfectly in projects aiming to replicate premium luxury car seats, high-end furniture upholstery, or sophisticated accessories like bags and jackets requiring distinguished leather finishes with a quilted pattern. The deep blue tone combined with the stitching highlights a classic yet modern design suitable for both realistic interior environments and stylized game assets emphasizing quality materials.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.