This seamless PBR texture showcases a rich red leather material characterized by a meticulously quilted pattern composed of padded rectangular sections divided by prominent stitches in a contrasting beige tone. The surface exhibits natural leather details such as fine wrinkles, creases, and subtle folds, enhancing realism while retaining an almost polished sheen indicative of well-maintained upholstery. The stitch lines are tightly sewn, adding tactile structure and visual interest along each panel border. The color presents a vibrant red tone with slight tonal variations emphasizing the natural material depth and contour around the seams and folds. Being tileable and PBR-ready, this texture integrates flawlessly into pipelines for Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D projects. Its stylish, well-maintained appearance suits realistic car interiors, modern furniture upholstery, high-end fashion items like bags or jackets, and game character costumes requiring vibrant, padded leather details. The texture’s combination of stitching, quilting, natural creasing, and saturated color makes it a compelling choice for designers seeking a recognizable yet richly detailed leather surface that conveys comfort and elegance.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.