This seamless 3D leather PBR texture features a distinctive quilted pattern composed of plush, padded panels in a warm light brown tone. The surface presents a rich grain structure characterized by prominent wrinkles and gentle folds that emphasize the natural texture of high-quality leather. Each panel is tufted with small stitch-like button details, enhancing the upholstered leather look commonly found in vintage and luxury furniture pieces. The leather finish displays a subtle satin sheen that reflects light softly, emphasizing depth without appearing overly glossy or artificial. This texture is tileable and optimized for PBR workflows, ensuring realistic rendering across various lighting environments in engines such as Blender, Unreal Engine, Unity, Cinema 4D, and 3ds Max. Its vivid yet natural color variations and the tactile depth of the grain and creases make it perfect for creating realistic sofas, armchairs, car seats, or any high-end leather upholstery assets. Additionally, it suits game environments requiring authentic leather surfaces or character accessories featuring padded leather gear. With excellent detail and wear-free appearance, this texture provides a refined and comfortable look to premium leather modeling projects, blending quality craftsmanship with seamless usability in digital 3D environments.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.