Pebbled Leather PBR Texture in Brown and Blue with Patchwork Panels

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Pebbled Leather in Brown and Blue with Patchwork Panels seamless PBR texture preview
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Texture Info

IDleather-seamless-pbr-pebbled-two-tone-brown-blue-leather-texture
CategoryLeather
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This detailed 3D leather PBR texture showcases a distinctive pebbled grain pattern across a patchwork of large stitched panels in warm brown and muted blue hues. Each panel presents a deeply grained surface with tightly packed, irregular pebble shapes, giving it a natural yet stylized leather appearance. The texture simulates soft yet durable leather with gentle surface folds and convex bulges where the panels meet, adding a realistic tactile dimension. The stitching lines and raised seams define the irregular geometric patch shapes, highlighting the craftsmanship of leather patchwork. The finish is matte with subtle reflections from the natural leather grain, conveying a slightly worn but well-maintained condition. This seamless and tileable texture is fully PBR-ready, suited for use in realistic or stylized 3D projects. It works effectively in Blender, Unreal Engine, Unity, and other rendering software, making it a perfect choice for creating detailed surfaces in vintage or contemporary jackets, bags, upholstery, or unique furniture designs. Its bold two-tone blue and brown color palette offers distinct visual interest and versatility for both character clothing and interior props in games or films.
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Best Uses for This Texture

  • Furniture, seats and upholstery
  • Bags, accessories and product renders
  • Vehicle interior materials
  • Game props and close-up assets
  • Fashion and luxury material previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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