Red Cracked Leather Seamless Texture with Distinctive Wrinkles and Grain

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Red Cracked Leather with Distinctive Wrinkles and Grain seamless PBR texture preview
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Texture Info

IDleather-seamless-pbr-red-cracked-leather-texture-for-3d
CategoryLeather
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR-ready texture presents a striking red cracked leather surface characterized by pronounced wrinkles and a complex network of cracks that define an aged, distressed appearance. The leather features an intricate grain pattern where larger cracks branch into finer ones, creating natural depth and authenticity in the material. The surface retains subtle highlights that emphasize the natural sheen and curvature of worn leather, while some areas show fold marks adding to its rugged character. Its vibrant yet weathered red tone makes it suitable for various applications such as vintage leather upholstery, edgy fashion accessories, or game assets requiring realistic leather surfaces with visual wear. This tileable texture can easily be applied in 3D software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D for game development, virtual interior design, character clothing, or prop creation. Ideal for projects that call for a bold yet timeworn leather look, it enhances realism in medieval boots, biker jackets, or stylized furniture design without repeating visible seams, providing artists with versatile material fidelity and detail.
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Best Uses for This Texture

  • Furniture, seats and upholstery
  • Bags, accessories and product renders
  • Vehicle interior materials
  • Game props and close-up assets
  • Fashion and luxury material previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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