Tan Aged Leather Texture with Natural Grain and Wrinkles

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Tan Aged Leather with Natural Grain and Wrinkles seamless PBR texture preview
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Texture Info

IDleather-seamless-pbr-tan-aged-leather-texture-for-3d
CategoryLeather
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR tan leather texture showcases a naturally aged surface characterized by intricate fine grain patterns and soft wrinkles. The leather displays moderate wear with visible subtle creases and slightly roughened areas, adding authentic depth and tactile detail. Its warm tan color varies gently in tone, enhancing realism and visual interest without sharp contrasts. The surface maintains a matte finish with minimal gloss, emphasizing an unpolished, vintage look suitable for rugged or classic designs. The texture is perfectly tileable, ensuring flawless continuity for wide-area applications in 3D projects. The detailed pores and lines capture the organic imperfections of real leather, making it ideal for use in high-fidelity scenes such as vintage furniture upholstery, worn leather bags, boots, and character costumes. Compatible with popular 3D software and game engines like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, this texture supports physically based rendering workflows to achieve realistic material responses under dynamic lighting. Its balanced wear and color tone make it versatile for historical, steampunk, or modern rustic projects where natural aged leather appearance is essential.
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Best Uses for This Texture

  • Furniture, seats and upholstery
  • Bags, accessories and product renders
  • Vehicle interior materials
  • Game props and close-up assets
  • Fashion and luxury material previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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