Shaggy Fur Brown Leather Texture with Realistic Hair Strands

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Shaggy Fur Brown Leather with Realistic Hair Strands seamless PBR texture preview
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Texture Info

IDleather-seamless-pbr-shaggy-fur-leather-texture-brown
CategoryLeather
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture represents a dense shaggy fur leather with long, interwoven hair fibers that vary in length and orientation, creating a highly natural and tactile surface. The leather’s color palette ranges from light to dark brown with subtle gradients and highlights, enhancing the realistic fur look. The surface shows fine hair strands with natural randomness, slight clumps, and subtle depth where fibers overlap, giving a voluminous and thick impression. There are no visible stitching, seams, or artificial patterns, emphasizing the raw and organic quality of the fur leather. The texture’s roughness communicates a soft but slightly coarse feel typical of wild or rustic fur materials. This tileable, PBR-ready material works perfectly in Blender, Unreal Engine, Unity, and Cinema 4D, suited for 3D modeling of rugged apparel, fantasy costumes, animal pelts, fur-lined armor, or detailed environment props linked to wildlife or cold climate settings. It adds authentic textural depth to game characters, rustic furniture accents, and realistic fauna assets, elevating visual storytelling in real-time and pre-rendered scenes. Its natural color variation and fiber density make it unique among fur leather PBR textures for immersive 3D projects requiring detailed organic materials.
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Best Uses for This Texture

  • Furniture, seats and upholstery
  • Bags, accessories and product renders
  • Vehicle interior materials
  • Game props and close-up assets
  • Fashion and luxury material previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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