Pebbled Gray Leather PBR Texture with Detailed Stitching and Soft Folded Surfaces

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Pebbled Gray Leather with Detailed Stitching and Soft Folded Surfaces seamless PBR texture preview
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Texture Info

IDleather-seamless-pbr-pebbled-gray-leather-texture-with-stitching
CategoryLeather
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture showcases a finely detailed pebbled leather surface in a muted gray color palette. The leather exhibits subtly varied grain structures, with areas of soft creasing and gentle folds that convey natural material flexibility. Orange-brown stitching runs along the padding seams, adding a distinct handcrafted feel and intricate detail. The texture’s surface offers a balance of matte and slight satin sheen, reflecting light softly without creating strong gloss, which enhances the authentic look of well-maintained leather. The subtle wear and stretch marks in the folds provide realism suitable for mid-use leather goods. Designed to tile flawlessly without visible edges, this high-quality PBR-ready texture is optimized for physically based rendering in game engines and 3D software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It is ideal for creating realistic upholstery on luxury furniture, sophisticated car seat interiors, high-end leather bags, or refined apparel elements. This texture stands out for its combination of synthetic smoothness and natural pebbled detail, making it a versatile asset for projects demanding both elegance and intricate surface character.
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Best Uses for This Texture

  • Furniture, seats and upholstery
  • Bags, accessories and product renders
  • Vehicle interior materials
  • Game props and close-up assets
  • Fashion and luxury material previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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